I did a little more fiddling around with the translation game strategy code, and it's now possible to define a strategy where the system only chooses entries which don't have an associated wavfile. The idea is to make it easy for the teacher to add missing wavfiles.
I tested it on English, and we now have a complete set of wavfiles for that language. As soon as we have a bit more coverage for French and Japanese, I'll add similar scripts for them too.
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