Thursday 20 August 2009

Progress on CALL-SLT

I have a first version of the translation game working for English! It's still very clunky indeed (I'm running it from the command-line in the development environment), but it's already kind of fun. Next step will be to package it up in a better way, using the dialogue server; this should be quite easy. Once I've done that, it'll be possible to add a Java GUI, so that we have a complete first version of the system.

Of course, what I really want to do is try it in another language... I already know how to order in English restaurants! I'll start sorting out the config files and scripts for Japanese. My restaurant Japanese is shaky, and I'm very curious to see if I can use CALL-SLT to improve it.

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